Saturday, January 31, 2009

Crossfire

I had a game of Crossfire today. Just a small game. Two Australian platoons advancing on a German platoon somewhere in Greece 1941. Crossfire is very brutal and not like any other miniature game I have played before. There is not much detail, very simple to understand, but enjoyable. Not for gamers who like details such as the combat modifiers for cross winds etc. The Australians took the objective very easily. Next time for balance I will face off equal sized forces. Game area size for this battle was 2ft x 2ft. A neat little game.

4 comments:

Schatz said...

A few years back we played Crossfire a few times, but not for WW2. We used it for the Russo-Polish War of 1919-1920. I liked it, but it needs a lot of terrain.

Tom

Beccas said...

I agree there. The killing blows come from linking all firing units and the Platoon Commander together to form the "crossfire". Extra terrain would make that very difficult.

Mark said...

There are many free mods available for Crossfire on the web including rules to limit movement without the need for terrain. Very useful for North Africa.

Crossfire is the most adaptable ruleset available due to its system design. Was told some blokes serving at Singleton using it to work up tactical plays with single based models at 1:1.

I'm on the east coast, Newcastle. Been using CF with 20mm for over 10 years. We modified it to improve the play of more armour.

Beccas said...

What I like most is basing does not really matter as long as both sides are the same. My 15mm figures are based up for Battlefront WWII. All I did was base up some leader types on single round bases to allow my basing style to crossover to Crossfire.